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15 October 2013

Maps and Stats - Crooked Creek

The Crooked Creek simulation is approaching. It is a short, two-player simulation to test a simulation methodology called "maps and stats."  Players will submit their orders as maps, with the deployments for each brigade and battery indicated. They may also submit some basic instructions for formations, routes, etc.  A simulation turn will be run based on the maps and instructions. The report will be a map showing all units and visible enemy units and statistics. The statistics will be by regiment and derived by hitting the "L" key (unit locations) and taking some of the information and pasting it into a spreadsheet to give strength, casualties, % of casualties, morale, fatigue and ammo per man for each regiment. The game engine will be opened to note the status of each regiment (engaged, retreating, moving, resting, routed) and add it into the stats.

Map symbols are roughly to scale and different symbols are used depending on whether the brigade is in line, double line, or column.

And that's about it. I don't know how it will work, but it should start this week...

SAMPLE:



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