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19 September 2013

Recruitment Model Changes

Recruitment may take place in occupied towns. Federals will recruit United States Colored Troops (either cavalry or infantry) and Confederates will recruit unit that may be designated as Arkansas battalions or regiments,  Confederate States of America battalions or regiments, or independent battalions named after the commander. The recruitment model will reflect the following changes effective May 15th (in-game):

1.       Detachment: Regiment assigned to recruit is detached from brigade and assigned to Provost Marshall. The Provost Marshall will periodically report on the recruitment activities and status.

2.       Number of Recruits (1st Regiment Recruited Per Town): Recruits will be added daily. The number of daily recruits will be determined by the roll of a 12-sided die multiplied by 10.

3.       Number of Recruits (Subsequent Regiments): After a battalion or regiment has been recruited, the army may continue to recruit in the same town, but the number of recruits will be decreased by a random percentage each time a subsequent regiment is being recruited.

4.       Mustering-in:  New units will be uniformed and armed at muster-in. They will then march to join their brigades when assigned.  Units can be mustered in as a Battalion or a Regiment.

5.       New Battalions: When a minimum 400 men are recruited, they may be mustered in as a battalion and assigned to active duty. The Corps Commander will give the order to muster-in the regiment.  Recruitment for that unit will stop at muster in and the commander will be given the rank of major or lieutenant colonel. The regiment quality will be green (0) at muster-in.

6.       New Regiments: When a minimum of 800 men are recruited, they may be mustered in as a regiment and the commander will be given the rank of colonel. Maximum regimental size is 1,000 men and the regiment will be automatically muster-in. The regiment quality will be green (0) at muster-in.

7.       Disrupted Recruitment: If the enemy engages friendly forces at the town where recruitment is taking place, recruitment is aborted and recruits will flee. Any recruitment in that town will have to be restarted from zero.

8.       Recruiting Regiments: Regiments that have successfully recruited another regiment (full regiment) will have a +10% modifier on subsequent recruiting efforts.

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